SLAM DUNK – Baymax is 6 feet tall and 75 pounds—until Hiro mechs him out. Baymax, in his super suit, is more than 7 feet tall and can lift 1000 pounds. “He’s all air,” says head of animation Zach Parrish.
GO AHEAD – Artists looked at actors like John Wayne, Clint Eastwood, Gary Cooper and other cowboys to study cool, emotionally reserved traits while developing GoGo Tomago’s look and personality.
IT’S ALL ABOUT THE BLINK – Baymax sports a standard nine-frame-blink, says head of animation Zach Parrish. “We play with the speed of his blink throughout the film, but for the most part, it’s a standard blink. It’s the amount of time we give the audience to think before he blinks that says a lot—the longer it is, the more time he’s processing. A double blink shows confusion. We used that a few times in the film. That could be an acting choice for a human character, too.”
NEED FOR SPEED – Artists looked at speed skaters to inform the body type and movement for GoGo Tomago, a passionate student of speed.
DUUUUUUDE – Artists studied snowboarders, skateboarders and surfers to develop movement and posture for Fred.
CHILL OUT – Wasabi, at one time, was a very Zen character with very Zen dreadlocks. When filmmakers tweaked his personality, they initially decided the neatnik wouldn’t be a fan of the not-oft-shampooed-do and gave him a haircut. The look didn’t last. It turns out, everyone was just too attached to his cool locks.
LOOSE TOOTH – To ensure Hiro’s charming gap-toothed grin stayed intact from any angle, controls were added to his teeth so animators could make adjustments as needed.
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